Tuesday, 4 December 2012

Questions

What attracted you to this piece of interactive art in the first place?
This piece of interactive art attracted me with the movement of light on the train that makes the shadows of the stationary objects appear to move, making us the spectator felt like we're inside the train. It also give me an extraordinary experience just by watching it and by only using light and shadows the artist are able to communicate with the audience.

How did you feel when you first saw this interactive art?
It amaze me with just light and shadows. It makes me more curious to know how the the artist are able to do this kind of things and how with just light and shadows it's able to communicate with audience.

What element/s made this interactive art successful in engaging you?
 Light and shadows. The creativity of the artist by making the light moving instead of the objects.

What was the ‘wow’ factor for you?
 The combination of light and shadows. The movement of the light and the placing of the objects.

 If there is one thing that you want to add to this interactive artwork, what would it be?
  More light source.

Moving Shadow Art - The Tenth Sentiment

On the front of a model train running around a darkened room is a small, lit-up LED light. As the train moves slowly along its route, small and large objects are projected onto the walls and ceiling. Due to the movement of the light source, the shadows of the stationary objects appear to move, leaving viewers with the impression that they are passengers riding on the train (watch video, below).
 

 

The Tenth Sentiment is the creation of Japanese artist Ryota Kuwakubo. The installation was exhibited at the NTT InterCommunication Center, an innovative cultural facility in Tokyo.

For over two decades, Kuwakubo has been creating works using mainly electronics based on a theme of relationships formed across various boundaries, such as "analog and digital, humans and machines, and information transmitters and receivers." He creates devices that are designed not only for providing experiences, but also as tools for establishing communications between the people who experience them.